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#WINDOWS LIVE DESKTOP MOVIE MAKER HOW TO#
To create a transform, you must understand COM and Direct3D and how to create installation packages for components. (To use the APIs documented in Windows Movie Maker APIs, you must include certain files as described in Samples.) Some changes to the XML schema have been made since Windows Movie Maker 2, and these are documented in Changes to the XML Schema. This SDK documentation covers both the XML file that Windows Movie Maker and Windows DVD Maker use to load your transform and how to code the actual COM transform. Describes how to create your own original transforms by using the Component Object Model (COM) and Direct3D.Demonstrates how to create your own custom buttons and menu styles in Windows DVD Maker by using XML.
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Explains how to create a custom transform in XML by modifying the parameters of existing Windows Movie Maker and Windows DVD Maker effects and transitions.Specifically, the documentation does the following:
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The documentation for this SDK demonstrates both how to create custom effects and transitions for Windows Movie Maker, and how to create custom transitions, buttons, and menu styles for Windows DVD Maker. Both Windows Movie Maker 6.0 in Windows Vista and Windows DVD Maker 1.0 in Windows Vista implement their transforms using Microsoft Direct3D and hardware acceleration, enabling broader and more sophisticated customization. Microsoft Windows Movie Maker 2 enabled developers to load their own custom effects and transitions-generically called transforms -into the Windows Movie Maker interface.
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